JOKER

The Light That Faded - Origin
Jonathan Kernell is a God whose original and true name was lost to time itself, now only simply known as through the name he gave himself and led folk to believe he is. He was once a righteous Paladin who went berserk after the death of his mother and lost all hope in brightness, being afraid that he and his brothers would follow... Until it clicked - All he needed, was Control. Control of humanity, control of his own fate. If the world controls how he and his brothers end, and he controls the world, he has control over his fate. Due to this, he began losing himself in ways to ensnare humanity permanently in his little gaol called by him "Roullete's Imperia".

Cheater
The main ability of the Joker is to not abide by the laws set in the world he himself resides on, being able to negate most rules that would prevent him from doing certain things. One of the most simple examples I can give would be that he can simply walk on water droplets if he really wanted to, and another would be that he can shoot a bullet a himself and it would still hit wherever he wanted on his target. This also affects his luck factor to somewhere inhumane, where he can almost shape his own fate.

Flash
Joker relinquished this ability many millenia ago, but it is clear he still has this, and if he is pushed to his limit, he will most surely take this out. The last time Flash was employed, it was capable of causing the destruction of half of a country.

The House - Family Heirloom
The House is the Joker's trusty handcannon, which has a gimmick to it which can work on his favour, or the enemies favour, but mostly on his due to his inhumane luck factor due to being a "Cheater". The House has a grand total of 6 bullets, each with a different effect. To use this ability properly, one will need to have a dice of 6 sides.

1 - Death's Shell
Death's Shell is a round that is covered in a lethal toxin that can shatter magical and physical bonds severely. One of the first effects of a landed Death's Shell is what seems to be red mana circuits around the wound of the victim, seemingly clogging their magical connections, preventing them for using magic, followed by severe pain and bleeding. This bullet can be fatal if shot towards someone who cannot remove the effects of it, or atleast sustain it.

2-4 - Bomb Round
Bomb Round is an explosive maganize shell which will explode both on the gun and will explode on the target when hit, sometimes on absolutely massive sizes, which may hurt both the user and the target severely due to these beings explosions coated in what seems to be Light magic, burning as hot as a star

5 - Railgun Shot
Railgun Round is a shot that will devastate anything ahead of it with a large beam coming from the guns tip. There can also be several of these to try and devastate the enemy.

6 - Final Shell
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